<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Gaussian Splatting on François Grastilleur's Website</title><link>https://frano0.github.io/VARwebsite/tags/gaussian-splatting/</link><description>Recent content in Gaussian Splatting on François Grastilleur's Website</description><generator>Hugo -- gohugo.io</generator><language>en</language><managingEditor>francois.grastilleur@telecom-sudparis.eu (François Grastilleur)</managingEditor><webMaster>francois.grastilleur@telecom-sudparis.eu (François Grastilleur)</webMaster><copyright>© 2026 François Grastilleur</copyright><lastBuildDate>Mon, 19 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://frano0.github.io/VARwebsite/tags/gaussian-splatting/index.xml" rel="self" type="application/rss+xml"/><item><title>Importing a Gaussian Splatting in Unity</title><link>https://frano0.github.io/VARwebsite/posts/unity-gs/</link><pubDate>Mon, 19 Oct 2026 00:00:00 +0000</pubDate><author>francois.grastilleur@telecom-sudparis.eu (François Grastilleur)</author><guid>https://frano0.github.io/VARwebsite/posts/unity-gs/</guid><description/><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://frano0.github.io/VARwebsite/posts/unity-gs/featured_GSUnity.png"/></item><item><title>Creating a Gaussian Splatting</title><link>https://frano0.github.io/VARwebsite/posts/hci_3/</link><pubDate>Fri, 02 Oct 2026 00:00:00 +0000</pubDate><author>francois.grastilleur@telecom-sudparis.eu (François Grastilleur)</author><guid>https://frano0.github.io/VARwebsite/posts/hci_3/</guid><description/><media:content xmlns:media="http://search.yahoo.com/mrss/" url="https://frano0.github.io/VARwebsite/posts/hci_3/featureGS.png"/></item></channel></rss>